The Cosmic Mario Adventure Fully Deserves the Hype

In my youth, I missed out on owning Nintendo's Wii system. Certainly, I experienced Wii Sports and other premier games during visits to loved ones and acquaintances during the 2000s decade, but I never had owning the console myself, meaning I missed out on several excellent installments in Nintendo’s iconic franchises.

Among those titles featured Super Mario Galaxy, which, along with its sequel, was recently remastered then adapted for Switch consoles. The original game got incorporated in 2020’s limited-edition collection Super Mario 3D All-Stars. I embraced the possibility to experience viewed by fans as a top-tier Mario adventures created. I became immediately engrossed, while affirming that it lives up to about 18 years of excitement. However, it helped me understand how pleased I feel motion and gyroscope controls mostly stayed in the past.

Starting the Space Journey

Similar to most Mario adventure, Super Mario Galaxy opens as Bowser nabbing Princess Peach and her castle. His collection of cosmic vessels carry her to the cosmos, flinging Mario into the galaxy as this happens. Mario encounters adorable stellar beings called Luma as well as Rosalina aboard her comet ship. She assigns Mario with tracking down stars to fuel her spacecraft to follow the villain, and then we’re set free to begin adventuring.

Galaxy's navigation system provides delight, requiring only was playing through a few missions to recognize how it’s held in such high regard. It’ll feel familiar to anyone who’s played a 3D Mario, and the mechanics prove user-friendly and straightforward in typical Nintendo fashion.

Gravity-Defying Gameplay

As astronomy fan, the environment is right up my alley, enabling Super Mario Galaxy to play with planetary forces. Spherical platforms let Mario to circle repeatedly surrounding them recalling Dragon Ball following Bubbles from classic anime. When structures approach, players can transfer being pulled through gravitational force from adjacent structures. Different stages feature flat circular shapes, frequently containing rewards underneath, in unexpected locations.

Rediscovering Classic Characters

The enjoyment from playing Super Mario Galaxy following long gap involves recognizing some of its characters. I didn't realize Rosalina originated in this game, and that she became the adoptive mother of the Lumas. Earlier in my gaming, she simply represented part of my regular Mario Kart World roster option. Similarly with Penguins, next to whom I appreciated aquatic sections in initial coastal stage.

Gyroscopic Limitations

The only real drag during this adventure currently concerns movement inputs, utilized during collecting, aiming, and shooting cosmic pieces, vibrant items found across galaxies. Playing on handheld mode required angling and turning the console to aim, which feels a bit clunky. Motion controls feature heavily within certain jumping segments, needing users to point the stellar pointer at surfaces to attract Mario in their direction.

Levels that wholly require movement inputs are best played using separate controllers improving control, like the manta ray surfing level in the beginning. I’ve never been supportive of gyroscopic gameplay, while they didn't improve especially well in Super Mario Galaxy. Fortunately, by collecting sufficient stars from other levels, these motion control ones can be wholly skipped. I tried the level featuring Mario maneuvering a massive orb around a course filled with gaps, then quickly abandoned after one attempt.

Classic Nintendo Magic

Except for the cumbersome older control schemes, there's virtually nothing to criticize within this adventure, while its cosmic stages are a delight to discover. Even as standouts like Super Mario Odyssey launched later, Super Mario Galaxy remains one of the best and innovative Mario adventures existing.

Lorraine Stone
Lorraine Stone

A tech enthusiast and digital strategist with over a decade of experience in helping businesses thrive online.